Experience //
Creative Director
Comcast | NBC Universal, New York, NY // 2019 - Present
Strategic Experience Leadership
Creative Lead for Comcast’s next-gen interactive Entertainment, Sports, Connectivity, Smart Home and Virtual Agent experiences.
Defined frameworks for Conversational / AI Agents, Presence / Contextual Awareness and Multimodal + Gen AI interfaces, now foundational to Comcast's design strategy.
Flagship Initiatives
FutureSports: GamePlan / Generative Experiences: Design + prototyping of interactive, memory-based sports fan journeys and real-time GenAI game broadcast experiences.
United Home 2030: Defined presence-based smart home interaction design framework across TV, voice, mobile, and sensors (Camera, WiFi Motion, UltraWideband).
Narrative Futures: Led strategic foresight reports on emerging experience trends in Entertainment, Sports, AI, and Connectivity demonstrating how Comcast might respond.
Choreo: Architected a cross-channel, context-aware interaction model for personalized user experiences - applying it successfully to high-risk multi-product activation flows.
Xfinity Assistant: Drove the identity, persona, conversational design and multimodal interaction flows for Comcast's AI-powered virtual agent - increasing self-service resolution 52%, a 30% reduction in ticket escalations and 3x higher engagement.
aiQ Platform: Architected and UX design for internal AI-agent NLP authoring platform (SkillsKit), streamlining knowledge delivery + adapting to new support cases in real-time.
Creative Director
HousesInMotion, New York, NY // 2016 - 2019
Creative Direction, Strategy, UX and Visual Design for Virtual Reality (VR), Brand Activations, Retail Pop-ups, Installations, Exhibits and Environments
3D Design, Animation, Visualization and Motion Graphics Production
Co-Founder | Creative Director
Bjönd, New York, NY + Boston, MA // 2012 - 2016
Built a cloud-based workflow automation + decision support platform for a healthcare software startup. Designed functional requirements, raised $3.5M in funding, and led brand, marketing, product, UX design and strategy across a 12-person agile development team.
Developed a suite of products that allows healthcare managers and patients, along with family members, doctors and social supporters, to collaborate in order to get or keep patients healthy, which was proven in a successful pilot program
Creative Director, Senior 3D Animator
IOMEDIA, New York, NY // 2001 - 2011
Led design + production of narrative‑driven interactive experiences across entertainment, retail, hospitality, cultural, institutional, residential, healthcare, and sports sectors.
Pioneered IOMEDIA’s VirtualVenue 3D platform - deployed across 70+ arenas, integrated with Ticketmaster and sold to LiveNation - enabling real-time seat views and boosting online ticket sales efficiency by 10X.
Built and scaled embedded teams from 5 to 50, launched 3 new verticals, and delivered a 10X revenue increase.
Education //
New York University // Center for Advanced Digital Applications
Advanced 3d Animation
Carnegie Mellon University // Bachelor of Architecture
Minor in Business and Marketing
Phillips Exeter Academy
Skillset //
Creative Leadership:
Creative / Design / Art Direction
Brand Design + Marketing
UX / CX / UI / Interaction Design
Strategy:
Experience Design
Creative / Brand / Digital Strategy
Environments:
Architecture, Interior Design, Retail Pop-Ups
Exhibition / Installation Design, Construction + Fabrication
Production:
3D Animation / VR / Motion Graphics
Video Production (Location, Studio, Greenscreen, Helicopter)
Video + Audio Editing
Technology Implementation
Adobe Photoshop, AfterEffects, Illustrator, Premiere and InDesign
Autodesk Maya, 3D Studio Max and AutoCAD, Arnold, VRay and Mental Ray Renderers, Cinema4D, UnrealEngine, Unity3D
Sketch, InVision, AVID ProTools, Ableton LIVE
Software //
Avid musician: composing, performing and recording on guitar, bass, piano and synthesizer